Каркас проекта: ТЗ, nginx+gameserver(uWebSockets) в Docker, /ws echo

Frontend — чистый HTML/CSS/JS без сборки (резюме, проекты, игра-заглушки).
Gameserver — C++ на uWebSockets (CMake FetchContent), протокол hello/lobby.list_rooms/error проверен end-to-end.
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